Flux
ᴇᴠᴇʀʏᴛʜɪɴɢ ʜᴀѕ ᴀ ꜰʀᴇǫᴜᴇɴᴄʏ
Tier 1
Passives
Walking Speed Boost (Mainhand):
Walking speed increases over time, up to 2× normal speed.
Damage Boost (Offhand):
Killing entities increases your damage output by 1.15× (max cap).
Player kills only boost damage against players, and mob kills only boost damage against mobs.
Tier 2
Passives
Walking Speed Boost (Mainhand):
Walking speed increases over time, up to 3× normal speed.
Damage Boost (Offhand):
Killing entities increases your damage output by 1.5× (max cap).
Player kills only boost damage against players, and mob kills only boost damage against mobs.
Powers
⚡ Electric Wave (Double damage in water!)
Sends an electric current that ricochets between players.
Each ricochet increases damage dealt by 3 hearts.
Max 3 ricochets (Base damage: 0, Ricochet damage: 3 true damage per bounce).
ↀ Charger
Activating this prevents you from dealing damage for 5 seconds.
All damage taken during this period is stored and added to your next attack.
Tier 3
Passives
Walking Speed Boost (Mainhand):
Walking speed increases over time, up to 5× normal speed.
Damage Boost (Offhand):
Killing entities increases your damage output by 1.5× (max cap).
Player kills only boost damage against players, and mob kills only boost damage against mobs.
Powers
⚡ Electric Wave (Double damage in water!)
Sends an electric current that ricochets between players.
Each ricochet increases damage dealt by 5 hearts.
Max 5 ricochets (Base damage: 0, Ricochet damage: 5 true damage per bounce).
ↀ Charger
Activating this prevents you from dealing damage for 5 seconds.
All damage taken during this period is stored and added to your next attack.
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